GEOMETRY NODES PACK · UV

SIMPLE UV Nodes

UV projection and transformation, live in your modifier stack. No unwrapping, no operators, no context switch — just drag a node in.

See It Update Live

Change a parameter, move the camera, edit the mesh upstream — the projection re-runs in real time, right in the Geometry Nodes editor.

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Every Node, One Asset Library

Drag straight out of Blender's Asset Browser into your modifier tree.

Install in Four Steps

1. Download
Grab the release zip and extract it.
2. Pick Your Version
Choose the folder matching your Blender install, e.g. Simple_UV_Nodes_4_5.
3. Register the Library
In Preferences → File Paths → Asset Libraries, add that folder as a new Asset Library.
4. Drag & Drop
Open the Asset Browser, set it to Simple UV Nodes, and drag any node into your tree.

All 11 Starter Nodes

Every projection, transform, and utility node in the pack.

The Starter Kit

These 11 nodes cover the essential UV workflow — projection, transform, randomization, and cleanup. This is the first release: more UV node groups are planned and will be added in future updates to the pack.

Everything Inside

One library, the whole UV workflow.

Minimum Blender version: 4.5. If you update to a new minor version, swap the registered Asset Library folder to the matching one from the zip — older folders keep working but won't include newer features.

Why Trust Simple UV Nodes?

Over a decade refining workflows for real-time engines. Simple Renaming, Simple Collider, Simple Export, and Simple Camera Manager are used and trusted by thousands of artists and studios worldwide.

AI Disclosure. These nodes are custom-built by me; I use AI only to proofread the documentation and to help track and document production progress. Read more →